in modern societies, training reading skills is fundamental since poor-reading children are at high risk of struggling both at school and in life. reading relies not only on oral language abilities but also on several executive functions. considering their importance for literacy, training executive functions—particularly, attentional control has been suggested as a promising way of improving reading skills. for this reason, we developed a video game-based cognitive intervention aimed at improving several facets of executive functions. this game is composed of mini-games that apply gamified versions of standard clinical exercises linked through a game environment with action video game dynamics. here, in a study involving 151 typically reading children, we demonstrated that after this general-domain behavioural intervention reading abilities, as well as attentional and planning skills, were significantly improved. our results showed that training attentional control can translate into better reading efficiency, maintained at a follow-up test 6 months later.

Pasqualotto, A., Altarelli, I., De Angeli, A., Menestrina, Z., Bavelier, D., Venuti, P. (2022). Enhancing reading skills through a video game mixing action mechanics and cognitive training. NATURE HUMAN BEHAVIOUR.

Enhancing reading skills through a video game mixing action mechanics and cognitive training

ALTARELLI I;
2022-01-01

Abstract

in modern societies, training reading skills is fundamental since poor-reading children are at high risk of struggling both at school and in life. reading relies not only on oral language abilities but also on several executive functions. considering their importance for literacy, training executive functions—particularly, attentional control has been suggested as a promising way of improving reading skills. for this reason, we developed a video game-based cognitive intervention aimed at improving several facets of executive functions. this game is composed of mini-games that apply gamified versions of standard clinical exercises linked through a game environment with action video game dynamics. here, in a study involving 151 typically reading children, we demonstrated that after this general-domain behavioural intervention reading abilities, as well as attentional and planning skills, were significantly improved. our results showed that training attentional control can translate into better reading efficiency, maintained at a follow-up test 6 months later.
2022
Pubblicato
Rilevanza internazionale
Articolo
Esperti anonimi
Settore PSIC-02/A - Psicologia dello sviluppo e dell'educazione
English
Pasqualotto, A., Altarelli, I., De Angeli, A., Menestrina, Z., Bavelier, D., Venuti, P. (2022). Enhancing reading skills through a video game mixing action mechanics and cognitive training. NATURE HUMAN BEHAVIOUR.
Pasqualotto, A; Altarelli, I; De Angeli, A; Menestrina, Z; Bavelier, D; Venuti, P
Articolo su rivista
File in questo prodotto:
File Dimensione Formato  
Pasqualotto_NHB_2022.pdf

solo utenti autorizzati

Tipologia: Versione Editoriale (PDF)
Licenza: Non specificato
Dimensione 2.2 MB
Formato Adobe PDF
2.2 MB Adobe PDF   Visualizza/Apri   Richiedi una copia
Pasqualotto_NHB_2022_suppl.pdf

solo utenti autorizzati

Tipologia: Versione Editoriale (PDF)
Licenza: Non specificato
Dimensione 1.66 MB
Formato Adobe PDF
1.66 MB Adobe PDF   Visualizza/Apri   Richiedi una copia

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2108/393939
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact