The main objective of this paper consists in providing definitions and preliminary results that allow to assess and evaluate the importance of information and data exchange patterns in non-cooperative dynamic games defined over (communication or physical) networks. This objective is achieved by introducing suitable metrics that associate a value to each communication link among the agents. In the case of Linear-Quadratic (LQ) games on networks, necessary and sufficient conditions are then provided that allow to characterize the set of all Nash equilibria that can be generated for a given network topology, namely even in the presence of partial and limited information.
Possieri, C., Sassano, M. (2018). The Price of Information in dynamic games on networks. ??????? it.cilea.surplus.oa.citation.tipologie.CitationProceedings.prensentedAt ??????? Proceedings of the IEEE Conference on Decision and Control [10.1109/CDC.2018.8619115].
The Price of Information in dynamic games on networks
Possieri C.;Sassano M.
2018-01-01
Abstract
The main objective of this paper consists in providing definitions and preliminary results that allow to assess and evaluate the importance of information and data exchange patterns in non-cooperative dynamic games defined over (communication or physical) networks. This objective is achieved by introducing suitable metrics that associate a value to each communication link among the agents. In the case of Linear-Quadratic (LQ) games on networks, necessary and sufficient conditions are then provided that allow to characterize the set of all Nash equilibria that can be generated for a given network topology, namely even in the presence of partial and limited information.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.