Background: the aim of this pilot study was to evaluate whether proprioceptive-motor training using the Wii Balance Board (WBB) might improve postural sway in healthy subjects. Methods: twenty-five healthy subjects were trained for six weeks (two sessions per week) with 5 “video games”: Wii Fit Plus (WFP) program. Before and after training: Basic Balance, Single-leg Balance, Agility, Stability and Motion (lower limb: right-left and both leg) were measured using the Wii Balance Board. Results: the Wilcoxon Test showed improvements at the end of the training program compared to the baseline conditions. Basic Balance increased during the WFP (33.33%) and was associated with a 19.92% decrease in center of pressure (COP) lenght. The Single-leg Balance results incremented after the WFP (left 29.09% vs. right 47.92%) and accompanied by a decrement in COP (left 28.71% vs. right 30.45%). The values for the Agility test increased both in WFP and COP (28.57% and 58.57%, respectively). The Stability test scores increased in the WFP (66.67%) along with a consequent decrease in COP (10.53%). Finally, the Motion test values increased in the WFP (73.17%), whilst COP for this test decreased (12.02%). These results indicate that 6 weeks of virtual training produced a good adaptability. Younger participants (<20 years) demonstrated to be more responsive to dynamic stimulation with respect to those >20 years. Conclusions: significant improvements in all participants were observed, indicating that virtual training can influence posture and balance in healthy people. Because of its characteristics of low cost and easy availability, a portable system for balance training for everyone offers the possibility to more readily measure motor skill and to gauge improvement.

Vando, S., Unim, B., Cassarino, S., Paulo, J., Masala, D. (2013). Effectiveness of perceptual training - proprioceptive feedback in a virtual visual diverse group of healthy subjects: a pilot study. EPIDEMIOLOGY BIOSTATISTICS AND PUBLIC HEALTH, Volume 10(N.2) [10.2427/8844].

Effectiveness of perceptual training - proprioceptive feedback in a virtual visual diverse group of healthy subjects: a pilot study

CASSARINO, SALVATORE;
2013-01-01

Abstract

Background: the aim of this pilot study was to evaluate whether proprioceptive-motor training using the Wii Balance Board (WBB) might improve postural sway in healthy subjects. Methods: twenty-five healthy subjects were trained for six weeks (two sessions per week) with 5 “video games”: Wii Fit Plus (WFP) program. Before and after training: Basic Balance, Single-leg Balance, Agility, Stability and Motion (lower limb: right-left and both leg) were measured using the Wii Balance Board. Results: the Wilcoxon Test showed improvements at the end of the training program compared to the baseline conditions. Basic Balance increased during the WFP (33.33%) and was associated with a 19.92% decrease in center of pressure (COP) lenght. The Single-leg Balance results incremented after the WFP (left 29.09% vs. right 47.92%) and accompanied by a decrement in COP (left 28.71% vs. right 30.45%). The values for the Agility test increased both in WFP and COP (28.57% and 58.57%, respectively). The Stability test scores increased in the WFP (66.67%) along with a consequent decrease in COP (10.53%). Finally, the Motion test values increased in the WFP (73.17%), whilst COP for this test decreased (12.02%). These results indicate that 6 weeks of virtual training produced a good adaptability. Younger participants (<20 years) demonstrated to be more responsive to dynamic stimulation with respect to those >20 years. Conclusions: significant improvements in all participants were observed, indicating that virtual training can influence posture and balance in healthy people. Because of its characteristics of low cost and easy availability, a portable system for balance training for everyone offers the possibility to more readily measure motor skill and to gauge improvement.
2013
Pubblicato
Rilevanza nazionale
Articolo
Nessuno
Settore MED/34 - MEDICINA FISICA E RIABILITATIVA
English
Senza Impact Factor ISI
Keywords: proprioception, interactivity, Wii Balance Board, platform force feedback; motor control, virtual training, adaptability
SI TRATTA DI UNO STUDIO PILOTA IN LINGUA INGLESE INERENTE L'EFFICACIA DEI SISTEMI ESTRAPOLATI DALLA REALTA' VIRTUALE DI MIGLIRARE L'EQUILIBRIO DI SOGGETTI SANI;
Vando, S., Unim, B., Cassarino, S., Paulo, J., Masala, D. (2013). Effectiveness of perceptual training - proprioceptive feedback in a virtual visual diverse group of healthy subjects: a pilot study. EPIDEMIOLOGY BIOSTATISTICS AND PUBLIC HEALTH, Volume 10(N.2) [10.2427/8844].
Vando, S; Unim, B; Cassarino, S; Paulo, J; Masala, D
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2108/82413
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