Virtual reality (VR) finds many fields of application due to its capability to reproduce "in virtuo" real environments. Previous studies highlighted that exposure to virtual environments leads to restorativeness, which in turn is related to several positive psychological outcomes. However, the mechanisms that lead to restorativeness are still unclear. The main aim of this study was to investigate the mediating role of the sense of presence in the relationship between exposure to virtual environments and restorativeness. We conducted a study with a 2 x 2 between-subjects design. Two conditions (archaeological vs. natural sites) were presented on two levels (2D vs. VR), on a sample of 199 participants (Mage = 22.49, SD = 7.22, range = 18-69). Results show a significant indirect effect of the sense of presence generated by VR on restorativeness, regardless of the condition presented. Our findings shed light on the underlying mechanisms of restorativeness enhanced by virtual environments. Limitations of the study, research developments, and practical implications are discussed.

Clemente, D., Theodorou, A., Romano, L., Russo, C., Rodelli, R., Casagrande, G., et al. (2024). The Effect of Exposure to VR vs. 2D Virtual Environments on Restorativeness: The Mediating Role of the Sense of Presence. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 1-16 [10.1080/10447318.2024.2352218].

The Effect of Exposure to VR vs. 2D Virtual Environments on Restorativeness: The Mediating Role of the Sense of Presence

Theodorou, Annalisa;
2024-01-01

Abstract

Virtual reality (VR) finds many fields of application due to its capability to reproduce "in virtuo" real environments. Previous studies highlighted that exposure to virtual environments leads to restorativeness, which in turn is related to several positive psychological outcomes. However, the mechanisms that lead to restorativeness are still unclear. The main aim of this study was to investigate the mediating role of the sense of presence in the relationship between exposure to virtual environments and restorativeness. We conducted a study with a 2 x 2 between-subjects design. Two conditions (archaeological vs. natural sites) were presented on two levels (2D vs. VR), on a sample of 199 participants (Mage = 22.49, SD = 7.22, range = 18-69). Results show a significant indirect effect of the sense of presence generated by VR on restorativeness, regardless of the condition presented. Our findings shed light on the underlying mechanisms of restorativeness enhanced by virtual environments. Limitations of the study, research developments, and practical implications are discussed.
2024
Pubblicato
Rilevanza internazionale
Articolo
Esperti anonimi
Settore M-PSI/05 - Psicologia Sociale
Settore PSIC-03/A - Psicologia sociale
English
virtual reality
sense of presence
virtual natural environment
2D vs. VR
restorativeness
moderated mediation model
L.R. was supported with a research contract co-funded by the European Union – PON Ricerca e Innovazione 2014–2020 (D7- GD0718-1) pursuant to Article 24 (paragraph 3, letter a), of Law n. 40 of December 30, 2010 and subsequent amendments and supplements, and to the Ministerial Decree n. 1062 of August 10, 2021 (CUP: H85F21001380003).
Clemente, D., Theodorou, A., Romano, L., Russo, C., Rodelli, R., Casagrande, G., et al. (2024). The Effect of Exposure to VR vs. 2D Virtual Environments on Restorativeness: The Mediating Role of the Sense of Presence. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 1-16 [10.1080/10447318.2024.2352218].
Clemente, D; Theodorou, A; Romano, L; Russo, C; Rodelli, R; Casagrande, G; Panno, A
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2108/396173
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